Angelic Slime VFX Set
Solo-developed a set of angelic visual effects for a slime character using Unreal Engine 5's Niagara system for a University project.
Angelic Slime VFX Set
I developed these visual effects in Unreal Engine 5 as part of a University assignment. The goal was to create a cohesive set of visual effects with a simplistic theme making use of flat colours and shapes.
I chose an angelic theme, creating effects that would suit a healing/support character, and I created the following four effects:
- An ambient and wing effect.
- A healing zone effect.
- A buff power-up effect.
- A shield effect.
This project helped introduce me to the basics of VFX in Unreal Engine 5 using Niagara. I gained hands on experience creating various effects using Blueprint, timelines, event tracks, particle systems, and shaders and materials.
This knowledge will be useful for future projects where I may need to create visual effects to enhance gameplay or game feel.