The Ghost in Me
Solo-developed 2D puzzle-platformer made in a 5-day game jam. Play a reaper using ghost powers to find souls, navigating through doors and hazards.
The Ghost in Me
During my time studying at college a game jam was held where I created The Ghost in Me, a 2D puzzle/platformer game developed in Unity over 5 days.
This game has the player take on the role of a reaper, and features six levels. Equipped with ghostly powers, the player must navigate the levels by switching into their 'ghost mode' for 5 seconds at a time, allowing them to pass through walls and obstacles to find ways to help their physical body progress through the level.
I'm proud to say that this game received positive feedback from my peers at college, and I had a blast creating the 2D assets and tilemaps using Aseprite and learning about 2D game development in Unity.