Surveillance State
Solo developed a 3D Unity project during college where players monitor surveillance cameras to spot and report anomalies while avoiding loss of sanity.
As part of my college degree, I created this first-person horror game demo in Unity.
This game is a first-person horror experience where the player must monitor security cameras, reporting any anomalous 'incidents' that occur to stay sane and survive the night. The game demo features a single apartment level with a variety of rooms and incidents to look out for.
I took inspiration from games like "Five Nights at Freddy's" and "I'm on Observation Duty" when designing the gameplay.
This was my first time creating a 3D game in Unity, and I learned a lot about the engine, 3D modelling and texturing, and programming in C#. I am proud of the positive reception the game received in comments on itch.io, and I am glad to have had the opportunity to learn more about the engine and developing 3D games.